Left finger
Cyan plasma. It follows its own command: slide, circle, hold still, tap or stay off the screen.

Two fingers. One brain. Two different moves.
Your left finger slides back and forth. Your right finger circles. At the same time, at the same pace. Sounds easy — until your brain starts mixing them up. Keep both moves right together and watch the combo grow.
Coming soon for iOS and Android
The screen splits in two. Each half gives its own command to its own finger.
Cyan plasma. It follows its own command: slide, circle, hold still, tap or stay off the screen.
A puck rises and falls between the two halves: it shows how fast to move. It can speed up or slow down during a level, but it is always the same for both fingers.
Orange fire. A different command, at the same moment. Your hands want to copy each other — don't let them.
No buttons to learn. Just your two fingers and a little concentration.
ONE · TWO · CRAZY! — and you're off. Each side shows its move with a symbol and a word. One hand at a time, the command changes, with a warning first.
Follow the puck in the middle: one round trip, one full move. Draw as big or as small as you like — what counts is the rhythm.
Every correct hand scores. Both right together build a combo up to ×5. A short slip is forgiven; a real mistake resets the streak, never your points.
Nine simple moves. The hard part is doing two different ones at once.
Slide back and forth without lifting your finger.
Up and down, finger always on the glass.
Corner to corner, up-right and back down-left, like LEFT–RIGHT on a slant.
The other diagonal: up-left and back down-right.
Circles like the hands of a clock.
Circles the other way round.
Finger down and perfectly still — while the other one keeps moving.
No finger on that side at all.
Tap and lift, again and again, in time.


Every level starts with the same call, recorded by the game's creator. On CRAZY! both fingers go.
The same game for everyone, tuned two ways.
Two difficulties, open to everyone. EASY gives you wider tolerances and a slower pace; STANDARD is the full challenge. Each keeps its own stars and records, and you can switch whenever you like.
In some levels the shared pace changes on the way: FASTER or SLOWER tells you first. Both fingers always follow the same pace.
Tracks from 90 to 150 BPM keep you company. They are only there to accompany you: what counts is the pace on screen.
Every trail is drawn by your real finger: no tracks to follow, no shortcuts.
Short levels, about half a minute each. Earn a star to unlock the next one.
Both hands do the same thing. Find your flow.
Two different moves at once: left–right against up–down.
One hand moves, the other holds still — or lets go.
Corner to corner: the diagonals join the mix.
Same moves, new speed: the pace changes mid-level.
The campaign has five chapters, plus CRAZY, the endless mode, and a local CHALLENGE for up to four players on one device. Online challenges may come later.
Points for each hand, a combo bonus for both together, and three stars for each level, on EASY and on STANDARD. Your best scores are saved on your device.
No lines to trace and no notes falling from the sky: draw your moves where it feels comfortable. Only the move and its pace matter.
Every word in the game is in English or Italian — switch any time in the settings.
Free to play on iPhone and Android.